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Black Dragon 64x - Update 4.1.0 "Speeding Dragon"

Two long months of wading through a lot of stuff. Now it is finally here, the update you have all been waiting for!I'll just say this, this update brings the Viewer up to date with 6.6.0 AKA the...

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Black Dragon 64x - Update 4.1.1 "Speeding Dragon"

Just a small update to fix the biggest woes of the last update. A couple highights include: Mouselook guns/triggers working again, snapshot preview double click will not crash and break the Viewer...

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Black Dragon 64x - Update 4.1.2 "Speeding Dragon"

This update was brought to you buy self-destructing Windows.No seriously if someone tells you Windows 10 is indestructible, laugh at them. All it takes is... idk a kernel level anti cheat like ...mh...

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Black Dragon 64x - Update 4.1.3 "Speeding Dragon"

 This is a bugfix update, quick get it!It adresses mainly the reported issues and a couple issues that were already known bug weren't fixed in the last update.The biggest problem with the last release...

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Black Dragon 64x - Update 4.1.4 "Speeding Dragon"

Another bugfix update, this time quite important actually.There has been a particularly nasty crash issue with RLVa since the performance update, it should be resolved now, from my testing using RLVa...

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Black Dragon Guide: Movement Controls 2.0

 One of the most common questions is: "How do i change the controls to be like Firestorm" or "How do i turn around". If for some reason you are not using your mouse to look around you'll find that the...

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Black Dragon 64x - Update 4.1.5 "Speeding Dragon"

First update starting to work down the "Suggestions" todo list, also as always a couple bugfixes and changes.Tools - Content tab now has a neat little menu button that allows quick access to all script...

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Black Dragon 64x - Update 4.2.0 "Speeding Dragon"

 New year, new updates.Starting with this first update that bings the Viewer up to date with the latest code. I'll be following this with bugfixes and more changes in the coming weeks.This time i'm...

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Black Dragon 64x - Update 4.2.1 "Speeding Dragon"

 As promised the first update to bugfix this mess!Right click should work again in Mouselook (you have to hold down Alt), the "Texture" tab in Tools should be fully functional again (Media and Alpha...

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Black Dragon 64x - Update 4.3.0 "Exporting Dragon"

It's finally here.The update we have all been waiting for! The Poser finally gets its EXPORTER!You can get started making poses by opening the Poser, switching to "Creation Mode" at the top left and...

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Sweet Donut Viewer 64x - Update 4.3.1 "Kneading Dragon"

 You may have noticed that since a bit there's been an update and no post.Before making this post i was waiting to get the update video recorded. Turns out i'm not going to, i wasn't talking about much...

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Sweet Donut Viewer 64x - Update 4.3.2 "Kneading Dragon"

 And we're back with a new update!The update's focus (as expected) is on the WIP animation creator.With this update it gets a couple QoL enhancements as well as a very important (hopefully working)...

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Black Dragon Viewer 64x - Update 5.0 Beta "Probing Dragon"

6 long months has it been and its finally here! The PBR (beta) update!Thanks to everyone who has been testing this as we went from a barely working alpha to a stable beta that runs decently well enough...

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Black Dragon Viewer 64x - Update 5.0.1 Beta "Probing Dragon"

Quick update fixing some of the most pressing issues reported with 5.0.I highly recommend you update to this one asap.Noteworthy changes: Lots of extra options for sky auto adjustment, fixes for...

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Black Dragon Viewer 64x - Update 5.0.2 Beta "Probing Dragon"

Merry Christmas Everyone!This one's a really small update, i got sick (Covid) over the course of this month which almost threw a wrench into this update. Nevertheless here's an update to adress some...

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Black Dragon Viewer 64x - Update 5.0.3 Beta "Probing Dragon"

Quickfixing some startup crashes for some people.Nothing to see here.

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Black Dragon Viewer 64x - Update 5.0.4 Beta "Probing Dragon"

First update of the year! Aaaand its just a quickfix. Hopefully this time fixing the startup crashes for real. Oh yea also the light brightness option works again...A big update is coming later....

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Black Dragon Viewer 64x - Update 5.1.1 "Probing Dragon"

Did i not release a 5.1.0 blogpost? Wow.Anyway, here is 5.1.1 and it brings a good chunk of fixes for a lot of your issues! Yay!NOTE: Make sure you fix your light count setting as instructed in the...

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Black Dragon Viewer 64x - Update 5.1.3 "Birthday Dragon"

 Happy Birthday to me!Also one year ago is when i released 4.3.2, the last pre-PBR update. Coincidence? I think not!

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Black Dragon Viewer 64x - Update 5.2.0 "Mirroring Dragon"

FINALLY.Mirrors,PBR Terrain,2K textures,performance improvements,even more performance improvements.You name it. We got it!Sorry for the long delay... a lot has happened, financial troubles with...

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Black Dragon Viewer 64x - Update 5.2.1 "Mirroring Dragon"

 Just a quick little update.Fixing some crashes... and some more crashes... and some issues with the build tools... did i already mention the crashes? Oh and of course the Poser list should now list...

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Black Dragon Viewer 64x - Update 5.2.2 "Mirroring Dragon"

Happy New Year.Quick update, just fixing some issues that cropped up. Selecting bake regions for textures should work again, the german UI hopefully shouldn't crash anymore... again.... and uh... that...

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Black Dragon Viewer 64x - Update 5.3.0 "Scaling Dragon"

 OOF.Well here we are, back again at it. People have been crying for an update (people actually want to update?). So, here we are, merged with the latest Linden code and on par with the "ForeverFPS"...

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Black Dragon Viewer 64x - Update 5.3.1 "Scaling Dragon"

 Whoopdiedoo and here we go.Lots of fixes especially for that sky editor crash several people have been having. Looks like that was actually two different crashes in one package!Also new options such...

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Black Dragon Viewer 64x - Update 5.3.2 "Scaling Dragon"

 Alrighty!Another update, more important changes! Post Processing should work again (if you use Tonemapping) and changing the camera angle should hopefully no longer crash... i implemented a workaround...

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